Talk:Rule the Seas/Monsters
From WhaddupNow Wiki
Goals & Design for this page
So I think this needs a rework. For starters, difficulty needs to go, since there's really no good way to represent it. I'm also thinking we should narrow the scope to just those that are in quests are drop something interesting, instead of a thorough compendium. Groggy Lyre 06:42, 17 May 2008 (PDT)
Re: Goals & Design for this page
I totally agree with you on difficulty because to actually figure out something like that we would need to make a program that packet sniffs Rule the Seas data and lets us know what the users stats and level are to determine the difficulty. Way too much work, IMO.
You could narrow the scope down to just those monsters in the area that are significant. It would take up less space. It would make it incomplete but I don't know if that would really be a big deal. I guess it would only matter if they added in quests later on that dealt with a monster that we didn't add. I'm neither for it or against it, so basically do whatever you want to do with it. We can always add those monsters in later if quests are added for them. --Shawn the Obvious Strings 21:01, 9 June 2008 (PDT)

